Court rules that sale of DRM-laden songs on iTunes did not run afoul of antitrust law

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<!--CONTENT START--><p><img alt="" src="" style="width: 228px; height: 134px; margin: 8px; float: right;" //>The US Court of Appeals in San Francisco this week upheld a lower court's ruling that found that Apple's operation of the iTunes Music Store did not run afoul of antitrust law.</p> <p>The initial lawsuit against Apple was filed by Stacie Somers in December 2007. The suit alleged that Apple operated an illegal monopoly to the extent that songs purchased on iTunes (back when songs were encumbered with DRM) were unplayable on non-Apple devices.</p> <p>In finding no wrongdoing on Apple's part, the Court of Appeals noted that Apple's US$0.99 price point for songs remained the same with and without DRM enabled. Note that Apple began selling DRM-free songs on iTunes back in early 2009.</p> <p><a href="">Gigaom reports</a>:</p> <blockquote> <p>Despite the commanding market share, a three-judge panel affirmed that Apple did not break antitrust laws, in part because it maintained prices at 99 cents before and after the introduction of the DRM system. The court also noted that Apple maintained its 99 cent price point even after Amazon entered the market with DRM-free music, and after Apple itself dropped the FairPlay encryption system in 2009.</p> <p>The court was likewise not persuaded by arguments that Apple changed its software to prevent companies like Real Network, which sold music for 49 cents a track, from operating on its devices.</p> </blockquote> <p>The court's full ruling is available for your perusal <a href="">over here</a>.</p> <p style="margin: 0px; padding: 10px 0px; border: 0px; outline: 0px; font-size: 15px; vertical-align: baseline; font-family: Arial; line-height: 1.6em; color: rgb(0, 0, 0);"></p><p style="padding:5px;clear:both;"><a href="">Court rules that sale of DRM-laden songs on iTunes did not run afoul of antitrust law</a> originally appeared on <a href="">TUAW - The Unofficial Apple Weblog</a> on Wed, 04 Sep 2013 16:30:00 EST. Please see our <a href="">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=>Source</a>&nbsp;|&nbsp;<a href="" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="" title="View reader comments on this entry">Comments</a><p>Source: <a href=""></a></p><p><a href="">LAND SOFTWARE</a> <a href="">LAM RESEARCH</a> <a href="">L1 IDENTITY SOLUTIONS</a> <a href="">KINGSTON TECHNOLOGY COMPANY</a> </p>

Sony Action Cam HDR-AS30V pictures and hands on

Adding to Sony's line-up is the Action Cam HDR-AS30V, providing a wearable video camera for capturing any adventures you fancy taking. It comes packed with features including GPS, Wi-Fi and NFC, but first up is its waterproof casing. The Action Cam HDR-AS30V's...



This Early Review For Samsung's Smart Watch Sounds Really Bad

samsung galaxy gear smart watch

It's still early, but this is not exactly a good initial impression of Samsung's smart watch from The Verge:

There are a couple of significant downsides that temper my enthusiasm for the new Gear. First and foremost is the speed and intuitiveness of the user interface — or rather, the lack thereof. There's a tangible lag to anything you do with the Gear, while the swipe gestures are hard to figure out and do different things depending on where you are in the menus. Additionally, the speaker built into the buckle is too quiet and makes the old sci-fi action of conducting a phone call via your watch a possibility only in quiet areas; it also doesn't play back any music, it just controls output on your connected device. Most of all, however, I find it hard to justify spending the $299 asking price on an accessory like the Galaxy Gear. It's too dependent on its parent device for functionality — which will cost you a fair amount too — and, like all other smartwatches, fails to truly live up to the "smart" part of its name.

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Via: ParisLemon

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The mechanical wizardry behind the teeny, tiny new Jambox

Jawbone's first wireless speaker was something of a rarity when it was released at the end of 2010. At a point when so many of our favourite gizmos were being subsumed by our smartphones, the Jambox was, quite simply, a standalone survivor. It did something novel -- music! wirelessly! -- it did it well, and it did it all in an attractive, I-wanna-play-with-one-of-those-things package, courtesy of designer Yves Behar.

And while some of its competitors have since bested its audio quality, it has always retained an undeniable cool factor, and thus a good deal of visibility in the increasingly crowded category. Last year, Jawbone expanded the line with the dance party-ready Big Jambox. Now comes the Mini Jambox, which takes advantage of an all-new manufacturing approach to retain some of the cool factor of the original, and then some.

By: Kyle Vanhemert,

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IFA 2013: Today is Galaxy Note 3, Galaxy Gear and Honami Z1 day
German gadget expo IFA kicks off today, and so beginneth the flood of epic tech news.
Stay tuned to Stuff for all the details on Samsung's smartwatch and not one but TWO superphones, direct from the Berlin tech show
Sony Xperia Z1 Honami




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